Stats (Survivors)
Both zombies and survivors in Yet Another Zombie Survivors have stats that can change as the game progresses.
Survivor stats
Survivor stats, for the most part, can be broken into 4 categories: healing, weapons, abilities, and armor.
Healing
Health
[...]
Health regeneration
[...]
Healing bonuses
[...]
Life steal chance
[...]
Life steal value
[...]
Weapons
Weapon damage
[...]
Weapon critical chance
[...]
Weapon critical damage
[...]
Weapon attack speed
[...]
Weapon cooldown reduction
[...]
Abilities
Ability damage
[...]
Ability critical chance
[...]
Ability critical damage
[...]
Ability area
[...]
Ability duration
[...]
Ability cooldown reduction
[...]
Miscellaneous
Armor
[...]
Invincibility after hit
[...]
Movement speed
[...]
Magnet range
[...]
Money modifier
[...]
XP modifier
[...]
Luck
[...]
Dodge chance
[...]
Elemental
Fire
[...]
Electric
[...]
Ice
[...]
Chemical
[...]
Horde stats
Horde stats are much simpler, they have health, movement speed, damage, XP drops, and fatigue. All of these stats increase as the danger level increases.
Health
[...]
Movement speed
[...]
Damage
[...]
XP
[...]
Special
Fatigue
Fatigue increases the maximum damage zombies can deal in a single hit. At 0 fatigue, this is 1000 damage, and at 100% fatigue this is 5000 damage.
While technically a horde stat, fatigue narratively represents the fatigue of the survivors.