Stats (Survivors)

From Yet Another Zombie Wiki
Jump to navigation Jump to search

Both zombies and survivors in Yet Another Zombie Survivors have stats that can change as the game progresses.

Survivor stats

Survivor stats, for the most part, can be broken into 4 categories: healing, weapons, abilities, and armor.

Healing

Health

[...]

Health regeneration

[...]

Healing bonuses

[...]

Life steal chance

[...]

Life steal value

[...]


Weapons

Weapon damage

[...]

Weapon critical chance

[...]

Weapon critical damage

[...]

Weapon attack speed

[...]

Weapon cooldown reduction

[...]


Abilities

Ability damage

[...]

Ability critical chance

[...]

Ability critical damage

[...]

Ability area

[...]

Ability duration

[...]

Ability cooldown reduction

[...]


Miscellaneous

Armor

[...]

Invincibility after hit

[...]

Movement speed

[...]

Magnet range

[...]

Money modifier

[...]

XP modifier

[...]

Luck

[...]

Dodge chance

[...]


Elemental

Fire

[...]

Electric

[...]

Ice

[...]

Chemical

[...]


Horde stats

Horde stats are much simpler, they have health, movement speed, damage, XP drops, and fatigue. All of these stats increase as the danger level increases.

Health

[...]

Movement speed

[...]

Damage

[...]

XP

[...]


Special

Fatigue

Fatigue increases the maximum damage zombies can deal in a single hit. At 0 fatigue, this is 1000 damage, and at 100% fatigue this is 5000 damage.

While technically a horde stat, fatigue narratively represents the fatigue of the survivors.